Dela Longfish has been working for the past decade as a visual development artist in the video game industry, on both established titles and new IP development for clients including LucasArts and Sony Computer Entertainment.  While at LucasArts he worked on titles such as The Force Unleashed 2, as well as the unreleased game Star Wars 1313.  He also contributed to the early visual development of Star Wars: The Force Awakens at Industrial Light and Magic. He is working at Santa Monica Studio where he was the Lead Character Concept Artist on God of War (2018).